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Beyond “Made with AI”: Visualizing Provenance Density to Mitigate the Transparency Penalty

Qing Zhang, Yifei Huang, Juyoung Lee, Thad Starner, Jun Rekimoto. 2026. Beyond “Made with AI”: Visualizing Provenance Density to Mitigate the Transparency Penalty. In the 35th International Joint Conference on Artificial Intelligence (IJCAI 2026 Human Centered AI Track). https://2026.ijcai.org/accepted-papers/?ijtrack=special-track-on-human-centred-ai

RecallMe: Ritualistic Artifact for Dialogue with Past Self

Momo Hanawa and Yoshio Ishiguro. 2026. RecallMe: Designing a Ritualistic Artifact for Immersive Reflection with the Past Self. In Companion Publication of the 2026 ACM Designing Interactive Systems Conference (DIS ’26 Companion). Association for Computing Machinery, New York, NY, USA, 618–622. https://doi.org/10.1145/3802974.3808036

Future Mobility Maker:Future Mobility Maker: A Conversational AI Experience for Public Exhibitions

Satomi Tokida, Koki Usui, Tatsuya Uchida, Naoto Sasagawa, Godai Tanaka, Kazuo Hiraki, Shin Osuga, and Yoshio Ishiguro. 2026. Future Mobility Maker: A Conversational AI Experience for Public Exhibitions. In Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems (CHI EA ’26). Association for Computing Machinery, New York, NY, USA, Article 844, 1–5. https://doi.org/10.1145/3772363.3799124

Just-In-Time Calm: Real-Time Physiological Detection of Rumination and Sensory Interventions

Yutaro Hori and Yoshio Ishiguro. 2026. Just-In-Time Calm: Real-Time Physiological Detection of Rumination and Sensory Interventions. In Proceedings of the Augmented Humans International Conference 2026 (AHs ’26). Association for Computing Machinery, New York, NY, USA, 828–833. https://doi.org/10.1145/3795011.3797420

Selecting Verbal Responses from Head Gestures to Support Remote Communication

Ryu Ishikura, Yamato Takyo, Kenta Shiki, and Yoshio Ishiguro. 2026. Selecting Verbal Responses from Head Gestures to Support Remote Communication. In Proceedings of the Augmented Humans International Conference 2026 (AHs ’26). Association for Computing Machinery, New York, NY, USA, 821–824. https://doi.org/10.1145/3795011.3797418


Designing a 4D Digital Archive for Ikebana

Yokokubo, Anna & Ishiguro, Yoshio & Taketani, Kazuma & Hori, Chisaki & Rekimoto, Jun & Koshizuka, Noboru. (2025). Designing a 4D Digital Archive for Ikebana: Toward Scalable and Interpretable Interactive Archiving of Cultural Performance. https://doi.org/10.21606/iasdr.2025.807.


コマ送り提示を用いたダンス学習支援のためのVRアプリケーション

S. Tokida and Y. Ishiguro, “Enhancing Seamless Body Movement Learning with Frame-by-Frame VR Presentation,” 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Orlando, FL, USA, 2024, pp. 604-607, doi: 10.1109/VRW62533.2024.00117.

SkillsInterpreter

Kotaro Oomori, Yoshio Ishiguro, and Jun Rekimoto. 2024. SkillsInterpreter: A Case Study of Automatic Annotation of Flowcharts to Support Browsing Instructional Videos in Modern Martial Arts using Large Language Models. In Proceedings of the Augmented Humans International Conference 2024 (AHs ’24). Association for Computing Machinery, New York, NY, USA, 217–225. https://doi.org/10.1145/3652920.3652942

Move&Journey: A VR Dance Movement Therapy Experience

S. Tokida, Y. Itoh, J. -M. Normand, R. Fribourg, J. -P. Rivière and Y. Ishiguro, “Designing a Seamless VR Experience for Dance Movement Therapy,” 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Saint Malo, France, 2025, pp. 856-860, doi: 10.1109/VRW66409.2025.00174.

ParaTalk: A Real-Time Paralinguistic Dialogue System

M. Hanawa and Y. Ishiguro, “ParaTalk: A Real-Time Paralinguistic Dialogue System for Human-Agent Interaction,” 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Saint Malo, France, 2025, pp. 892-896, doi: 10.1109/VRW66409.2025.00182.

Leash as a Cue: Visual Cues for Third-Party Acceptance

M. Hanawa, S. Tokida and Y. Ishiguro, “Leash as a Cue: Visual Indicators for Third-Party Acceptance Across Resistance Levels,” 2025 34th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN), Eindhoven, Netherlands, 2025, pp. 2360-2366, doi: 10.1109/RO-MAN63969.2025.11217585.

VoiceCoach: Learning Invisible Vocal Techniques

Yaolin Zheng and Yoshio Ishiguro. 2026. VoiceCoach: An Augmented Human System for Learning Invisible Vocal Techniques. In Proceedings of the Augmented Humans International Conference 2026 (AHs ’26). Association for Computing Machinery, New York, NY, USA, 631–641. https://doi.org/10.1145/3795011.3795040


自動運転車両内インフォテインメントシステム

自律移動体を用いた自己位置推定システム

位置連動型ディスプレイシステム